Multi-sensory Augmented Virtuality
Holding page for all multi-sensory virtual reality projects that aim to extend the virtual realm (augmented virtuality) by introducing controlled congruent sensory stimuli as a means to improve immersion, engagement, sense of presence as well as enable novel simulation and game plays. These include the following incremental iterations: Ambiotherm (2017), Season Traveller (2018) and The Lost Foxfire (2019). Learnings from these are now being applied and translated into a training/simulation product for a Singapore Government agency.
Keywords: Mixed reality; multi-sensory VR; multimodal interaction.